Episode 039: Magic 101 – 1 of 2

This is Critical Glitch, a Shadowrun Podcast Episode 039

Your host, The Most Dangerous Man in Gaming – Tim Patrick

Co-Host: Bob “Dr. Meatgrinder” Loper

Co-Host, Mike “Cadre Elite” Messmer

Magic in the Shadowrun world is vast and can be complicated as such we had to split this episode into two parts. We start by covering the types of awakened characters you can portray such as the Hermetic Mage, the Shaman, the Adept, the Aspected Mage (and why you should not), and finally the cracked out Mystic Adept. We talk a bit about the different paths available to Shamans, and why everyone can use a Mentor Spirit. We cover casting spells, countering spells, how to resist them, and how to calculate your drain. We also spend a bit of time talking about the Spirits and the difference between a bound and unbound spirit and what they can do for you.

We hope this episode answers some questions for you and we are certain it will bring new questions. As such never hesitate to contact us with your questions or comments:

E-mail us at: criticalglitchpodcast@gmail.com

Follow us on Twitter: @CriticalGlitch1
Like us on Facebook

Help support us by making a pledge to our Patreon


Tribute to Steven A. Tinner “GM to the Stars” 2015

I want to send my deepest thanks to every one who was able to participate in this project. Many of you got to know Tinner through the show so I thought this would be a great way to honor him, by talking about something he truly enjoyed gaming.

If you want to check out the single released by MR. Johnson from the Arcology Podcast go to their Sound Cloud page Prism Shard’s