A setting for the 4th world

TitansgraveA few weeks ago I started watching Titansgrave: The Ashes of Valkana from Geek and Sundry I was captivated by how elegant and simple the system appeared and how the world  setting Wil Wheaton and the rest of the group created. It struck me how easily this could be adapted to be a 4th world setting for those interested in something like that. The Fantasy AGE rule system by Green Ronin uses a simple 3d6 mechanic with one die being an off color. When you have a challenge you roll your 3 dice and add them to a stat or skill on your character sheet. If you have doubles the off color die shows you how many stunt points you have to spend to do extra cool things as part of the action. I think I have found my new relax for fun system.

If your looking for something to digest I can’t recommend this web series enough.

Keep your eyes and ears out for an incoming Nerps transmission today and the vivisection of Chrome Flesh Sunday 7/19/15

2 thoughts on “A setting for the 4th world

  1. This sounds like the same system that they use for their Dragon Age RPG. I ran a series of games of it when it came out a few years ago and its ease of play felt so quick and light that it was positively regenerating after dealing with rules heavy games for so long. The Stunt mechanic adds a level of player agency that really drags people in and invests them. It, along with a couple of other influences back then, really me served me well on opening up to a lot of the new school of rpg theory that’s quickly becoming a force to be reckoned with 😉

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